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Sdl for windows cmake
Sdl for windows cmake





  1. #SDL FOR WINDOWS CMAKE HOW TO#
  2. #SDL FOR WINDOWS CMAKE WINDOWS 10#
+ifndef NOWINSDKVERH +include +endif + / This is a set of defines to configure the SDL features / if defined (STDINTH) & (defined (HAVESTDINTH).

+ Define NOWINSDKVERH if your SDK version doesn't provide this, or use CMake which can detect it automatically.

  • Using SDL2 with SDL2_image on OSX 10.11 (CMake 3.3 within CLion 1. It is present since at least the Windows 7 SDK.
  • Using static Boost libraries with vcpkg and CMake.
  • AddInstanceForFactory & HALC_ShellDriverPlugIn errors when using SDL2 with Xcode?.
  • #SDL FOR WINDOWS CMAKE WINDOWS 10#

    This guide will assume your platform is Windows 10 or 11.

    #SDL FOR WINDOWS CMAKE HOW TO#

    This wikiHow teaches you how to install and set up SDL with Visual Studio 2022.

    sdl for windows cmake

    Using -whole-archive linker option with CMake and libraries with other library dependencies Simple DirectMedia Layer (SDL) is a C++ compatible library that allows simple, low-level access, to the graphics functionality of a variety of platforms.gcov with CMake using a separate build directory.Using compiler prefix command(s) with CMake (distcc, ccache) Im programming a game which uses SDL2 and CMake.Build project with "experimental/filesystem" using cmake.Simplest example of using Google C++ Testing Framework with CMake.Using CMake with multiple compilers for the same language.Here is my CMakeLists.txt: cmakeminimumrequired(VERSION 3.14). How to use SDL2 and SDL_image with cmake I am trying to build a basic SDL2 project using SDLnet and SDLttf using CMake on Windows 10, but I am having issues building the project using CMake’s FetchContent.How to link C++ program with Boost using CMake.You can then include sdl2 headers by just writing #include "sdl.h". you have to point it to the sdl2 directory where you extracted the dev package and reconfigure then everything should work. When you now configure inside the cmake-gui application there will be a sdl2_dir variable. Message("sdl2_cflags_libs=$" sdl2_libraries) Sdl2-config -cflags -libs to see what it outputs.Īnd then you can add call to it in your makefile: set(project_name someproject)Įxecute_process(command /usr/local/bin/sdl2-config -libs result_variable cmd_res output_variable sdl2_cflags_libs error_variable err_var output_strip_trailing_whitespace) By the time of my answer, sdl2 is provided with sdl2-config executable (as i understand, developers call him "experimental").Īfter "make install" of sdl2 you can try calling it from terminal with







    Sdl for windows cmake